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The Xbox 360 is the second video game console produced by Microsoft, and the successor to the Xbox. The Xbox 360 competes with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles.

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         Best Price Prince of Persia Game


Home Microsoft Xbox360 Video Game Platform Prince of Persia Game
Prince of Persia
Prince of Persia
Product By UBI Soft
Media: Video Game
Platform: Xbox 360

Rating : Rating

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  • Prince of Persia Game Trailers & Previews
    Prince of Persia Xbox 360 Gameplay 1
    Prince of Persia (PS3,Xbox 360)Trailer The Journey Begins

    Prince of Persia (Xbox 360) Gameplay with SOT skins
    Prince of Persia Intro and Gameplay Xbox 360


    Product Overview of Prince of Persia

  • Enjoy the franchise's debut on next-generation consoles utilizing Ubisoft's proprietary Anvil engine, the same engine used to develop Assassins Creed.
  • Utilize the Prince's old skills, along with a whole new combat system, to battle Ahriman's corrupted lieutenants to heal the land from the dark Corruption and restore the light.
  • Escape to a fantasy world set in ancient Persia brought to life through masterful storytelling and sprawling environments and that rivals the blockbusters of Hollywood.
  • For the first time in franchise history decide how the storyline unfolds by choosing the Prince's path in an open-ended game world.
  • Wield the acrobatic and puzzle-solving power of the Prince's beautiful and powerful AI companion Elika as you explore the perils of ancient Persia.

  • Product Description of Prince of Persia

    Amazon.com

    Prince of Persia is set in a land rooted in ancient Persian mythology, with the Prince finding himself caught in an epic battle between the primal forces of light and darkness—the god of Light, Ormazd versus his brother Ahriman, the destructive god of Darkness. The Prince arrives just in time to witness the destruction of the legendary Tree of Life, an act which threatens to plunge the entire world into eternal darkness. Manifested in the form of 'the Corruption,' a dark substance that physically contaminates the land and the skies, the Prince must partner with his new deadly companion Elika to heal the world from the evil Corruption.

    'Prince of Persia' game logo
    The Next-Gen of PoP
    Image of the Prince from 'Prince of Persia'
    A new Prince for a new story.
    View larger.
    'Prince of Persia' enemy the Hunter
    The Hunter is not to be trifled with.
    View larger.
    Elika is a beautiful but deadly ally in 'Prince of Persia'
    Elika is a beautiful, but deadly ally.
    View larger.
    A Frightening New Enemy and a Powerful Ally
    As Ahriman, the god of Darkness is released so are his minions of monstrous slaves. The most dangerous and powerful set against the Prince is known as "the Hunter." Once a human prince himself, the Hunter was raised in opulent decadence and detached from the day-to-day world. His only passion was for the drama and brutality of the hunt, but soon passion grew to obsession. After killing every variety of beast known, he grew bored and too bold. Recognizing an opportunity Ahriman appeared to him and offered a bargain, a hunt against the most dangerous beasts the world has to offer in return for his soul. Foolishly he accepted and was transformed from man into demonic beast and was hunted by men from all over the world. His all-consuming rage made easy work of the hunters set against him, but also bound him to Ahriman for eternity.

    But wherever there is evil, there is also a counter balance to it. Following the defeat and imprisonment of Ahriman, his brother Ormazd, the god of Light, left the world in the care of his servants, the Ahuras, guardians of the tree of life. The Prince's new ally, Elika, is one of those guardians. Beautiful and mysterious she is a powerful AI companion who accompanies players throughout the game. Filled with an unknown power, she will be helpful in all aspects of gameplay, including acrobatics, combat and puzzle-solving as players quest to rid the land from Ahriman's corruption.

    Key Features:

  • A New Hero Emerges - Master the acrobatics, strategy and fighting tactics of the most agile warrior of all time. Grip fall down the face of a building, perform perfectly timed acrobatic combinations, and swing over canyons, buildings and anything that is reachable. This new rogue warrior must utilize all of his new skills, along with a whole new combat system, to battle Ahriman's corrupted lieutenants to heal the land from the dark Corruption and restore the light.
  • A New Epic Journey Begins - Escape to the new fantasy world of ancient Persia. Masterful storytelling and sprawling environments deliver to action-adventure fans an experience that rivals even the best Hollywood movies.
  • A New Open World Structure - A first for the Prince of Persia franchise - now you have the freedom to determine how the game evolves in this non-linear adventure. Players will decide how they unfold the storyline by choosing their path in the open-ended world.
  • Emergence of a Deadly New Ally - History's greatest ally is revealed in the form of Elika, a dynamic AI companion who joins the Prince in his fight to save the world. Gifted with magical powers, she interacts with the player in combat, acrobatics and puzzle-solving, enabling the Prince to reach new heights of deadly high-flying artistry through special duo acrobatic moves or devastating fighting combo attacks.
  • Next-Gen Engine - The franchise's debut on next-generation consoles utilizes Ubisoft's proprietary Anvil engine, the same engine used to develop Assassins Creed.
  • A Franchise With History
    The critically acclaimed Prince of Persia franchise returns for the first time on next-generation platforms with an all-new epic journey. Built by the same award-winning Ubisoft Montreal studio that created Assassins Creed, Prince of Persia has been in development for over three years to deliver a whole new action-adventure gaming experience to consumers. With a whole new Prince, storyline, open world environments, combat style, signature illustrative graphical style and the addition of Elika, a deadly new ally, Prince of Persia brings the franchise to new heights of deadly acrobatic, artistry and is set to become the #1 action-adventure game of 2008.

    Product Description

    Experience the new fantasy world of ancient Persia. Masterful storytelling and sprawling environments deliver a brand new adventure that re-opens the Prince of Persia saga. You have the freedom to determine how the game evolves in this non-linear adventure. Decide how you unfold the storyline by choosing your path in the open-ended world. In this strange land, your rogue warrior must use all of his skills, along with a whole new combat system, to battle Ahriman's corrupted lieutenants to heal the land from the dark Corruption and restore the light. Also, history's greatest ally is revealed in the form of Elika, a dynamic AI companion who joins the Prince in his fight to save the world. Gifted with magical powers, she interacts with you in combat, acrobatics and puzzle-solving, enabling the Prince to reach new heights of deadly high-flying artistry through special duo acrobatic moves or devastating fighting combo attacks.


    Customer Reviews of Prince of Persia


    Rating : prince of suck is more like it, May 31, 2009

    By abe "starman" (wva)

    this game begs the question,if you had like ten really cool moves but you had to do them over and over and over and over,would the game still be fun?thats right,you move around like you are in a 1980s video game where each move could be your last.so getting around is a real chore.the moves are cool to move around but like in the matrix and mortal kombat,the moves get old fast.plus given that all the moves only serve to move prince around,its like i said ,old.then every once in a really long time there is a monster.prince moves around like a baby so cool combos and breath taking breakneck speeds are out.he fights by cramming the buttons down in a pattern.you will definately get a cramp like we havent felt since nascar.then theres the map which makes no sense and offers no way to decipher it.and lastly it has one thing i hate in any video game....puzzles.I HATE PUZZLES!!!!!!!!!!!!!!!if i wanted to do puzzles i would have bought a puzzle game.this game promises great big worlds,game of the year quality,and so much more.but all ive seen is a guy who can jump around like a monkey playing around in the desert.the fighting is bad.movement is a total chore.the maps are weird and the story is like sands in an hourglass.now,i will say that this game could be fun.however,you will need to look up walkthroughs on the net,maybe buy the big book that tells how to get through and definately have someone around who knows how to do stuff.heck,i cant even find any good cheat codes for this game.dont belive the hype.this game is not i repeat NOT STELLAR!It can be fun but keep your expectations low.


    Rating : what happened?, May 31, 2009

    By Poshu Oshu (Dallas, TX)

    the prince of persia game series has been one of my favorite series for the shear fun factor. take away a breathtaking story, engaging characters, amazing fight mechanics and the wall running trap dodging puzzles are plenty fun all on their own. well in this one they DID take away all the things that made POP fun, and then they simplified the wall running and made it not fun anymore.
    the combat is simplistic and it holds your hand the whole way, in case you've never played a video game before in your life the game pauses itself and indicated when to block, ALWAYS, at first i thought it was tutorial, but no, right up until i stopped playing the game would give me a nice litle indicator screen to block with, if you fail the block however you just get knocked down... thats all... i can't imagine who thought it was a good idea to have the combat on the level of playing with duplo blocks.
    the animation i can udnerstand, and it works well for the game, the overall feal of the game is suposed to be magical so the fudging and cel shaded style of it all comes off rather nicley except elika being damn barefoot all the time did piss me off though i'm not sure why.
    the free running is all on the same button as jump this time around and being used to the tight easy to learn/hard to master controlls of POP2 and 3 i felt like a guy who learned how to ride a dirtbike only to be stuck on a tricycle for 3 hours.
    no, i can't recomend this game to any one other than toddlers, or people looking to get into video games but have poor hand/eye coordination.


    Rating : Gets old real fast, and combat is problematic, April 30, 2009

    By D. Seo "Davidovich53" (San Juan Capistrano, CA, USA)

    I usually don't like platformers, but I took a chance on this game after IGN raved about it. The result is a mixed bag: the platforming action is enjoyable, but I find the combat engine to be unresponsive and annoying.
    The heart of the Prince of Persia series - going back to the franchise's side-scrolling days - has always been an agile, acrobatic hero as opposed to a muscle-bound brute. The newest iteration stays true to that formula, and the hero, who isn't really a "prince" at all but a Han Solo type rogue, has all the moves from the Sands of Time trilogy and more, and it's really cool to pretend that I'm the one doing the wall runs, ceiling runs, and rebound jumps to scale impossible heights.
    One IGN reviewer complained that the hero's abrasive personality really annoyed him, but I found the opposite to be true. While the hero is a selfish mercenary-type who helps Elika only because he's forced to, his witty back-and-forth banter with her is entertaining and serves as a nice diversion from the usual platforming - "Run, jump die, repeat, run, jump, die, repeat. I think I'm starting to get the hang of this." It's a good thing that Elika has the intelligence, wit, and (sometimes) sarcasm to go toe-to-toe with the hero and hold her own; this is a credit to the scriptwriters.
    Elika is a wonderful AI character. She is the first AI partner I've had in a game whom I don't have to constantly babysit (yes, I'm looking at you, Fallout 3! And you, Saints Row 2!). In the platforming segments, she can perform every action you can, so there's never a worry that she'll fall behind (I'm looking at you, Silent Hill 4!). She never bumps into you or obstructs your path. I also thank Ubisoft for Elika's "compass power" which shows me how I can reach my next destination (unlike in The Sands of Time, where I once searched for my next jump for over 2 hours - no joke).
    The fact that Elika saves the hero whenever he's about to die has brought some criticism from players, but I say this is a good thing; when you die in a game, you simply load the most recent save file and try again, right? So having Elika rescue you saves time and makes the gameplay smoother. But to encourage players to not be too reckless, Ubisoft has included an Achievement which is unlocked if Elika saves you less than 100 times in a single play-through.
    So if I like this game so much, why did I give it only 3 stars? One reason is that it gets real repetitive real fast (again, it's "Run, jump die, repeat, run, jump, die, repeat"). The other big reason is the combat system. If Ubisoft was going to give me only four enemy types in the whole game, they could have at least varied up the enemies from one encounter to the next. For example, fighting the Concubine feels exactly the same whether I'm fighting her for the first time or the fourth time. She employs the same tactics, same patterns, same everything, so I too have to do the same things over and over (since there is only one type of attack that damages her).
    The timing of hitting buttons during combat also proved problematic: I hold Right Trigger to block, then release, then hit X to attack, but nothing happens on the first press. So I lose a fraction of a second there, which is just long enough for the enemy to hit me. This happens time and time again! Enemies also have the uncanny ability to interrupt my combos, but I can't interrupt theirs. Whenever I'm on the offensive, pushing the enemy back, he will somehow miraculously interrupt my combo and instantly turn the tables. This feels so unbelievably cheap and frustrating that I have to keep from throwing my controller into the wall.
    So the end result? Only a "meh" rather than a "wow." If the monotony of the platforming segments were broken up with more variety, and if the combat system had been tightened up, we could have had a real winner here.


    Rating : Is this a joke??, March 31, 2009

    By David Lazar

    Am I on Candid Camera? Am I being Punk'd? You must be kidding me! This game is total crap!! You run around a big cylinder, fight a bad guy, then go around collecting Super Mario type coins for a while until you reload the (almost) exact same map and fight the exact same bad guy!! Between this game and Assassin's Creed, I'm thinking about selling my Xbox 360 and getting a life.


    Rating : Really Fun and Awesome game, March 31, 2009

    By Arnav Desai

    A really fun, awesome and beautiful game imo. This was worth my preorder and I cant wait for the next one in the series. The controls were fun and easy to grasp. The story although cliche is nicely done.
    If you do buy or play this game, I would strongly suggest invoking and listening to the dialogue between the princess and the 'prince'. It's very well written and nicely voice acted which is so rare in video games.

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